Boundless

Morale Check

This extra adds ruling around how an enemy’s morale is tested during combat encounters.

Rules

Most enemies will not fight to the end and have a Morale Attribute Score that measures their determination to stay in a fight.

When any of the following events happens during a combat encounter, make a Morale Check.

  • The group’s leader is taken out.
  • Half of the group is taken out.
  • A lone enemy drops below half its maximum HP.

You make a Morale Check by rolling 1D for each point of Morale an enemy has.

  • 1+ Hits: The enemy stays in the fight and doubles down.
  • 0 Hits: The enemy surrenders or tries to flee.